var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.killAllMob();
            cm.spawnMobLimit(9300521, 1, -500, 152, 100);
            cm.spawnMobLimit(9300522, 1, -300, 152, 100);
            cm.spawnMobLimit(9300522, 1, -100, 152, 100);
            cm.spawnMobLimit(9300522, 1, 100, 152, 100);
            cm.spawnMobLimit(9300522, 1, 300, 152, 100);
            cm.effect_NormalSpeechBalloon("只有那个箱子的把手\r\n感觉有点不太一样呢……？", 1, 0, 1, 5000, 1, 0, 0, 0, 4, 0, null, cm.getPlayer().getId());
            cm.dispose()
        }
    }
};